Audacity is an audio recording and editing software application that is open source, so anyone can download it for free with no restrictions of use. This software can: record live audio, cut, copy, splice or mix sounds together, and edit various audio files (Ogg Vorbis, MP3, WAV or AIFF to name a few). This application can be integrated across disciplines and is relatively easy to use. Audacity can foster active student participation and deeper learning through content creation (e.g., podcasts) and allow students to showcase their understanding through multimedia rather than tests or papers.
|Type of learning||Cognitive Constructivism|
|Ease of Use||★★★★|
|Impact on Student Learning||★★★★★|
|Power & Bias||★★★★★|
|ISTE Standards for Students||Knowledge Constructor and Creative Communicator|
Audacity & the SAMR Model
Dr. Ruben Puentedura’s SAMR model offers a lens for examining how technology is adopted in a classroom. As you strive to incorporate online tools into your classroom, we encourage you to use this model as an analytic tool.Here is an example of how Audacity might fit within the SAMR model:
- Augmentation:Students incorporate multiple audio files (e.g., interviews, music, narration) into a single production.
- Modification: Flipped classroom
- Substitution: Students create audio recordings of their presentations rather than present in front of the class
- Redefinition: Students remix historical recordings (or creative commons/copyright-free audio files) with new audio to generate creative sound bytes
Far too often, technology is used as a direct substitute for other low-tech tools (e.g., pencil and paper). While substitution has some benefits (e.g., students develop their technology skills and knowledge), we encourage you to think about how you might use Cospaces to modify or redefine learning.
Audacity can be utilized across disciplines, so the learning activity examples are not sorted in any specific manner to avoid a fixed perception of the possibilities of the software application.
- Produce an audio advertisement (e.g., a historic scientific discovery)
- Promote language learning – students can record themselves and publish their recording to have others, fellow students and/or native speakers, evaluate their speaking a second language.
- Create podcasts – present information as a knowledge expert in a given area of their choosing or interview a knowledge expert. Examples of this type of project can be found in a New York Times article Project Audio: Teaching Students How to Produce Their Own Podcasts
- Record speeches -evaluate performance of others or themselves to become more effective communicators.
- Promote reading development-Collectively produce an audiobook recording.
- Record critique-Produce a movie review for other students.
- Radio play, ex. Orson Welles’s War of the Worlds-Dramatize historical event.
- Record/edit Interviews-Capture an oral history interview.
- Lesson plans examples that incorporate Audacity
- Keri Lee Beasley.com
- Open Source.com-Audacity in the Classroom
- Hear This – Audacity Resources
How-To Tutorials and Websites
- Audacity User Manual
- Using Audacity/The Interface
- Copying tapes, LPs or MiniDiscs to CD
- Audacity Basic Audio Editing Tutorial
- Audacity Tutorial: 17 Essential Podcast Recording and Editing Tips
- Teacher Training Videos.com
- Udemy-Start Learning Audacity…For Free
How to Use Audacity – A Visual Guide
Double click on the shortcut to open the application.
A application will open up with no timeline displayed. You can either record directly into Audacity or import audio file(s).
Tracks: Record Live Audio
To RECORD a track, click the large, red circular button and a track will appear. Each new recording will be created on its own timeline. If you wish to record on a previous track, select it, hold shift, and press the RECORD button. The play head will move from left to right on the timeline. Click on the STOP button to stop recording.
Tracks: Import Audio File
To RECORD a track, click the large, red circular button and a track will appear. Each new recording will be created on its own timeline. If you wish to record on a previous track, select it, hold shift, and press the RECORD button. The play head will move from left to right on the timeline. Click on the STOP button to stop recording.To Import an audio file, go to File >> Import >> Audio and select the audio file.
Editing the track
Editing Tools(from top-left corner to bottom-right corner) Selection tool, envelope tool (adjust volume), draw tool, magnifying tool, time shift tool, and multi-tool mode.
Click and drag to make a selection, then perform an operation on the selected portion of the track.
Time Shift Tool
Move track or clip on timeline horizontally.
Adjust the gain (volume) of the track or clip by placing anchor points on the ceiling and floor of the track.
Export Project to Audio File
- Click File
- Click Export Audio
- A Save As pop-up window will appear
- Create file name and select .WAV
- Click Save
- An Edit Meta-Data window will appear in which you can enter data about the audio file. You aren’t required to enter any data.